Artist Statement
September 2026

Most pictures today are made by machines: scanners, satellites, cameras and software. I use those same machines to make my work. I'm interested in how they actually see, so I leave their workings in plain view. The work takes the form of prints, screens, textiles and steel sculptures.

These machines often make something other than what they promise. A 3D model is a set of photographs wrapped around an empty shell. Google Earth looks like a photograph of the world, but it's a database. When a bridge in Google Earth seems to melt into the river below, the software is working exactly as designed. Those moments show how it sees.

I think of my process as gardening. I put software, cameras and fabrication tools together and see what grows, stepping in when something needs pushing or cutting back. My gear is simple: a camera, a phone, a selfie stick. To scan a garden I walk slowly through it and photograph every part. I write most of my own software, and I draw by hand into the patterns it produces.

A lot of the recent work happens at the moment data becomes a surface. A scan becomes a field of points that moves very slowly. A set of rules becomes a pattern that I draw on. Most screens compete for your attention. I want the finished work to be quiet, something you can look at for a long time, the way you look at a garden.